Other gameplay moments run the gamut from good-a fun, albeit over-used, fuse-changing puzzle game-to mildly entertaining-brief smoke monster chases through the jungle. This device works great and serves as one of the game's high points. Elliott is briefly transformed to the time of the flashback and must retake the photo to unlock the foggy thought once the picture is correctly captured, a scene plays, shedding new light on Elliott's past. These scattered thoughts are only supported by a torn photograph of the memory. Playing as new character, amnesia-stricken photojournalist Elliott (another smart move playing as one of the show's stars would've been a tough mesh with the series' complicated canon), you'll trigger memories when certain events or conversations take place on the island. But they've implemented this feature in a way that drives the story while also including some of the title's best gameplay.
Lost via domus pc series#
You somehow feel involved with the characters and-in both the series and the game-that manages to pull you on even through the worst of it.The game's greatest storytelling device is its playable flashbacks this is such a huge part of the show, and I imagine it posed a big hurdle for the designers. At this point in the show’s lifetime it’s become clear that no matter what the ending is it’s going to be disappointing – but that doesn’t stop you from watching and pushing on episode by episode to get to the end.
Lost via domus pc tv#
In that regard it’s very similar to the TV series. In fact, just like the TV series, the story on offer here is the major attraction and although the backstory of the player character is both predictable and at odds with the rest of the game fiction-in fact, I’d go as far as to say that the story is just plain stupid at points-it never stops it being engaging. You’ll enter the numbers, face off against Jack and be threatened with torture by Sayid all before the game is out. From there the timeline progresses rapidly as players will first discover and then explore the hatch. The game starts right at the beginning of the series and players will spend the first few minutes running through the jungle on their way to the beach.
If that sounds like gobbledygook to you then this clearly isn’t the game for you.
Lost: Via Domus follows the plot of the series closely, but tells the adventure from a new perspective – that of an amnesiac passenger on Flight 815 who must struggle to piece together his past and find out what the island wants of him. Instead, the game has been written by a separate team who were given insider knowledge of the series and tasked with writing a story that sat within the boundaries given to them. Will Lost: Via Domus be an exception to the rule prove to be at least a little bit good? Will my love for Sawyer and Sayid be reignited by the brilliance of Ubisoft’s new game? Will Jack and Kate ever get nekkid on camera? There’s only one way to find out – via very long flashbacks by checking our review!Ī Whole New World Lost: Via Domus is a game that is mainly going to be of interest to fans of the series, so one of the key things to get out of the way early on is that the game isn’t written by J.J Abrhams or Damon Lindelof – creators of the original series. For that to happen though, the game would have to be pretty good – something licensed titles aren’t renowned for. Now, I’m deathly worried that I may end up getting hooked on the series once more. The problem is though that there’s a videogame spin-off of the series too, Lost: Via Domus, and I’ve got to play it as part of my job. Now the fourth series is airing I’ve decided to only watch it when the series is over, avoiding the long painful wait between episodes. This dedication lasted until the third series, by which time I was lagged out and ready to abandon Lost in favour of House. When the second series came round I was hooked into the mysteries of the island and desperate to know what was happening I watched every episode at least three times, harvesting story cross-overs and analysing each scene for mention of the ubiquitous numbers. It was a perfect blend of Ray Mears and Stephen King, and I lapped it up like the lamentably lazy couch potato I am. When the series first debuted I was instantly hooked and the series played heavily to my love of all things survivalist and mystical. I have an odd love/hate relationship with Lost and my viewing habits for the show have shifted dramatically over the years. Platform: PC, Xbox 360 (reviewed), PlayStation 3